2.13.6. V4L2_META_FMT_VSP1_HGT ('VSPT')¶
Renesas R-Car VSP1 2-D Histogram Data
2.13.6.1. Description¶
This format describes histogram data generated by the Renesas R-Car VSP1 2-D Histogram (HGT) engine.
The VSP1 HGT is a histogram computation engine that operates on HSV data. It operates on a possibly cropped and subsampled input image and computes the sum, maximum and minimum of the S component as well as a weighted frequency histogram based on the H and S components.
The histogram is a matrix of 6 Hue and 32 Saturation buckets, 192 in total. Each HSV value is added to one or more buckets with a weight between 1 and 16 depending on the Hue areas configuration. Finding the corresponding buckets is done by inspecting the H and S value independently.
The Saturation position n (0 - 31) of the bucket in the matrix is found by the expression:
n = S / 8
The Hue position m (0 - 5) of the bucket in the matrix depends on how the HGT Hue areas are configured. There are 6 user configurable Hue Areas which can be configured to cover overlapping Hue values:
       Area 0       Area 1       Area 2       Area 3       Area 4       Area 5
      ________     ________     ________     ________     ________     ________
 \   /|      |\   /|      |\   /|      |\   /|      |\   /|      |\   /|      |\   /
  \ / |      | \ / |      | \ / |      | \ / |      | \ / |      | \ / |      | \ /
   X  |      |  X  |      |  X  |      |  X  |      |  X  |      |  X  |      |  X
  / \ |      | / \ |      | / \ |      | / \ |      | / \ |      | / \ |      | / \
 /   \|      |/   \|      |/   \|      |/   \|      |/   \|      |/   \|      |/   \
5U   0L      0U   1L      1U   2L      2U   3L      3U   4L      4U   5L      5U   0L
      <0..............................Hue Value............................255>
When two consecutive areas don't overlap (n+1L is equal to nU) the boundary value is considered as part of the lower area.
Pixels with a hue value included in the centre of an area (between nL and nU included) are attributed to that single area and given a weight of 16. Pixels with a hue value included in the overlapping region between two areas (between n+1L and nU excluded) are attributed to both areas and given a weight for each of these areas proportional to their position along the diagonal lines (rounded down).
The Hue area setup must match one of the following constrains:
0L <= 0U <= 1L <= 1U <= 2L <= 2U <= 3L <= 3U <= 4L <= 4U <= 5L <= 5U
0U <= 1L <= 1U <= 2L <= 2U <= 3L <= 3U <= 4L <= 4U <= 5L <= 5U <= 0L
Byte Order. All data is stored in memory in little endian format. Each cell in the tables contains one byte.
Offset  | 
Memory  | 
||||
|---|---|---|---|---|---|
[31:24]  | 
[23:16]  | 
[15:8]  | 
[7:0]  | 
||
0  | 
S max [7:0]  | 
S min [7:0]  | 
|||
4  | 
S sum [31:0]  | 
||||
8  | 
Histogram bucket (m=0, n=0) [31:0]  | 
||||
12  | 
Histogram bucket (m=0, n=1) [31:0]  | 
||||
...  | 
|||||
132  | 
Histogram bucket (m=0, n=31) [31:0]  | 
||||
136  | 
Histogram bucket (m=1, n=0) [31:0]  | 
||||
...  | 
|||||
264  | 
Histogram bucket (m=2, n=0) [31:0]  | 
||||
...  | 
|||||
392  | 
Histogram bucket (m=3, n=0) [31:0]  | 
||||
...  | 
|||||
520  | 
Histogram bucket (m=4, n=0) [31:0]  | 
||||
...  | 
|||||
648  | 
Histogram bucket (m=5, n=0) [31:0]  | 
||||
...  | 
|||||
772  | 
Histogram bucket (m=5, n=31) [31:0]  | 
||||