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-rw-r--r--Documentation/input/gameport-programming.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/Documentation/input/gameport-programming.txt b/Documentation/input/gameport-programming.txt
index 1ba3d322e0acb..14e0a8b70225f 100644
--- a/Documentation/input/gameport-programming.txt
+++ b/Documentation/input/gameport-programming.txt
@@ -18,8 +18,8 @@ Make sure struct gameport is initialized to 0 in all other fields. The
gameport generic code will take care of the rest.
If your hardware supports more than one io address, and your driver can
-choose which one program the hardware to, starting from the more exotic
-addresses is preferred, because the likelyhood of clashing with the standard
+choose which one to program the hardware to, starting from the more exotic
+addresses is preferred, because the likelihood of clashing with the standard
0x201 address is smaller.
Eg. if your driver supports addresses 0x200, 0x208, 0x210 and 0x218, then